Place your court
Envisioned appointments give trusted, dangerous, or ambitious figures influence over the dynasty.
A dark-fantasy dynasty strategy game
Where heroes are born, not bought.
In the shattered realm of Edenmoor, every inheritance, oath, and wound can become part of a history that outlives the person who made it.
In early development · Public access is not yet open
I · The realm
A once-grand realm lies fractured. Six noble houses contest territories beneath failing towers, candlelit courts, and monuments to promises no one has kept.
The design vision for The Forgotten Accord begins with a world weighted by personal history. Beauty and horror share the same halls. Power is inherited, negotiated, and taken—and every choice enters the record.
A realm does not collapse in a day. It is inherited in pieces.
II · The bloodline
The planned experience centres on a living roster of champions shaped by lineage, circumstance, and the decisions made before they were born.
Inheritance is envisioned as more than a set of traits. A new generation carries the pressure of its house: old alliances, unfinished rivalries, hard-won advantages, and names already heavy with meaning.
Receive a house’s gifts, burdens, and remembered obligations.
Shape a life through politics, conflict, loyalty, and ambition.
Leave the next generation a realm altered by what came before.
III · The court
The design extends conflict into the court, where a well-placed appointment may endure longer than a victory and a private oath may carry the cost of a war.

Envisioned appointments give trusted, dangerous, or ambitious figures influence over the dynasty.
Alliances and marriages are planned as political choices with consequences that reach beyond one generation.
Rivalry, loyalty, and broken promises are intended to change relationships—and the history told afterward.
IV · The field
Tactical conflict is being designed around consequence, not disposable victory.
Position, judgment, and risk are intended to matter. A champion may return celebrated, diminished, changed—or not at all. The cost of command lives on in the people who survive and the stories their house chooses to preserve.

V · The record
The envisioned Chronicle records the moments that turn a roster into a lineage and a sequence of choices into a personal history.
Births and inheritance shape what the next generation carries forward.
Alliances, marriages, rivalries, and betrayals alter the balance of power.
Victories, injuries, and losses become part of a dynasty’s remembered past.
Births recorded. Oaths witnessed. Betrayals remembered. Losses carried forward.
Development status
The Forgotten Accord is in early development. Its world, systems, and player experience are being shaped with care. Public access is not currently open, and no release date or platform availability has been announced.
Explore the accord